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Hello! I hope you are doing well and that you've had the opportunity to go outside today. My name is Joel Marchand. I'm an interdisciplinary designer and creative technologist. This is my portfolio. The rest of the page will load in 04:18.

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If you'd like, you can also leave this tab open, go do something else, and come back in 04:18.

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I hope you enjoyed the introduction (or your break from this page). If you feel like we might be a good fit and you'd like to see my work or learn more about me you can scroll down now.

Introduction

At least 5 times a month I think about the "End-of-History" illusion. If you're not familiar, it's the idea that, at any given point in time , we think we've grown as much as we ever will and that our current beliefs will continue to be our beliefs forever . I think I've always known that was a thing but it's nice to have a word for it. Now, when I look back at all the things I've ⍠ ⌱ ⌔ believed, I don't feel like I have to judge that person for feeling the way they did then.

I get to make things for a living. This website is a thing I made to talk about the things I've made. I like what I do. I like the feeling I get when somebody tells me that a thing I made makes them feel something nice. I've made a lot of portfolios in the 9 years I've been making things for a living. I've written a lot of catchy 3rd person bios. I've also droned at length about the value of business strategy, human-centered design, and appropriate research methodologies when I really just wanted to talk about how nice it feels to make something beautiful .

Like many before me, I was drawn to design because I loved discovery and I wanted to do something that mattered. The idea that my work could make the world a better place was exhilarating! For a long time that idea made me really happy . I loved feeling like a part of the story of progress that was going to save us all from ugliness, ignorance, and inconvenience. The story of progress was my "End-of-History."

For a long time that idea made me really happy . And then it didn't anymore. It wasn't a sudden or dramatic change. It mostly feels like I looked closely one day and saw the holes in my story that were there all along. I wasn't making the world a better place. I was "optimizing tools" to make people work more efficiently so the people who owned their work could make more money. I wasn't making beautiful things. I was "creating value" for companies who ruthlessly strip-mine culture, attention, and mental health. As a part of the ethics-washing, theft of commons, tech-will-save-us industrial complex, I am culpable for all the harm it has done. I've heard well intentioned designers say "it's not good design if it's not good for people." But I don't think that's true. We can't ignore the fact that "good design" really just means "design that does what it's supposed to do." Or really, "good design" is "obedient design." It doesn't ask questions that aren't polite in powerful company. I've been an obedient designer and I am still sometimes. But that's not what I want for my life.

In the 1930s someone named "Upton Sinclair" is quoted as saying "It is difficult to get [someone] to understand something, when [their] salary depends upon [them] not understanding it!" I feel like Upton when I ask myself why it is so easy to pretend to care about something just because somebody important at an important company said it was important. I guess, in the end, I don't want to look back and realize that I spent my life making it easier for people with a lot of privilege and power to take advantage of other people who don't have as much as they do.

I do understand that this is all nuanced. I've worked with some really big companies and I've had good experiences and bad experiences with the people who make up those big companies. If there's one thing I've learned from all the "End-of-History-ing" I've done it's that I don't have the answers yet. The funny thing is, when I think about it, that's what got me excited about design in the first place. I just lost sight of the joy of curiosity and mystery somewhere along the way to being a contributing member of the capitalocene.

I'm writing all this here because, as I said before, this website is a thing I made to talk about the things I've made and if we're going to be making things together, I want to make sure our ideas about what matter are compatible. I'll be honest. I don't know how to get you more customers. I don't know how to make your users more engaged. And I don't know how to make consumers loyal to your brand. I don't know anything about customers, users, or consumers because those are just depersonalizing words we use to help us forget that people are really complicated and nuanced. Besides, knowing something takes all the fun out of discovering it!

If we're going to work together, I want to hear about what makes you feel alive. I want to hear about what you think is beautiful. I want to hear about your calling because I want to help you make the most of it. I believe that you matter and that your ideas are important! I want to make beautiful things with you that remind us all that we are in this together. Because, no matter what else changes, that's something I know will always be worth believing in.

Selected Work
CLIENT
Raveena
Type
Website
THEME
Music
ROLE
Web Design & Development, 3D Modeling
ASSOCIATION
FLUFF, Fisk
YEAR
2019
CLIENT
Liyv
Type
Website
THEME
Music
ROLE
Web Design & Development
ASSOCIATION
FLUFF
YEAR
2019
GALLERY
Photography
CLIENT
Multiple
THEME
Music, Self-Initiated, Food, Product
ROLE
Photography, Photo Retouching
ASSOCIATION
Personal, FLUFF
YEAR
2016-2019
CLIENT
Monome
Type
Website, Ecommerce
THEME
Music, Technology, Craft
ROLE
Web Design & Development
ASSOCIATION
FLUFF
YEAR
2018
CLIENT
Allison Rosecast
Type
Website
THEME
Tattoo
ROLE
Web Design & Development, Photo Retouching
ASSOCIATION
FLUFF
YEAR
2019
GALLERY
Various Graphics
CLIENT
Multiple
THEME
Music, Self-Initiated
ROLE
3D Modeling, Graphic Design, Typography, Branding
ASSOCIATION
Personal, FLUFF
YEAR
2017-2019
CLIENT
Critter & Guitari
Type
Website, Ecommerce
THEME
Music, Technology
ROLE
Web Design & Development
ASSOCIATION
FLUFF
YEAR
2018
CLIENT
Fluff
Type
Website
THEME
Self-Initiated
ROLE
Web Design & Development
ASSOCIATION
FLUFF
YEAR
2019
CLIENT
DonorDock
Type
Website
THEME
Non-Profit, SaaS
ROLE
Web Design & Development, Branding
ASSOCIATION
FLUFF
YEAR
2018
GALLERY
Logos
CLIENT
Multiple
THEME
Music, Self-Initiated, Technology, SaaS
ROLE
Branding
ASSOCIATION
Personal, FLUFF
YEAR
2016-2019
CLIENT
Future Audio Workshop
Type
Website, Ecommerce
THEME
Music, Technology
ROLE
Web Design & Development, Branding
ASSOCIATION
FLUFF
YEAR
2018
CLIENT
MIDI Fighter
Type
Website
THEME
Music, Technology
ROLE
Web Design & Development
ASSOCIATION
FLUFF
YEAR
2017
CLIENT
Glitchmachines
Type
Website, Ecommerce
THEME
Music, Technology
ROLE
Web Design & Development
ASSOCIATION
FLUFF
YEAR
2017
Resume
2010-Present, Freelance

Interdisciplinary Designer
& Creative Technologist

I've freelanced at least part time for my entire career. Freelancing has been really great because it's given me the opportunity to learn a lot of things I wouldn't have in an agency or in-house environment.

More than anything else, learning to collaborate with people who have a different outlook and approach than I do has been invaluable. The biggest breakthrough for me was when I learned to invite my clients into the process and create educational opportunities within the project. I've found that sharing my process makes each project a lot more enjoyable for everyone involved.

Freelancing has also required me to become a design generalist which I really appreciate since learning new skills keeps the work exciting.

The majority of my work has been with non-profits, small businesses, artists, and cultural groups. I have also worked with a few large companies in technology and entertainment but I prefer to work with small clients. I put a lot of heart into everything I do so I want to work with collaborators that share the same values I do.

What I Do

Things I've Done A Lot

These are the services I have the most experience with.

  • Web Design/Development (9+ years)
  • Branding (9+ years)
  • Photography (7+ years)
  • Photo Retouching (4+ years)
  • Ecommerce (4+ years)
  • Brand Strategy (7+ years)
  • Video (8+ years)
  • Music (9+ years)
  • Copywriting (4+ years)
  • Naming (9+ years)

Things I'd Like to Do More

Discovering new ways to work is what keeps me excited about what I do. These are some of the services I've been working on and I'm looking to do more with.

  • 3D Modeling (2 years)
  • Animation (4 years)
  • Audio Branding (1 year)
  • Illustration (6 years)
  • Typeface Design (1 year)
  • App Design (3 years)

Things I'd Like To Try

Adventurous clients are the best. I'm always looking for people who are willing to take a leap into the unknown with with me.

  • Service Design
  • Interior Design
  • Data Visualization
  • Fashion Design
  • Retail Design
  • Physical Product Design
  • Multi-Sensory Experiences
  • Interactive Art
  • Generative Art
  • VR/AR
What I Use

Visual Design

  • Illustrator (9+ Years)
  • Indesign (9+ Years)
  • Photoshop (9+ Years)
  • After Effects (8+ Years)
  • Premiere Pro (8+ Years)
  • Blender (2 Years)
  • Sketch (4+ Years)
  • Figma (2 Years)

Web Development

  • HTML (9+ Years)
  • CSS (9+ Years)
  • Wordpress (7+ Years)
  • Javascript (4 Years)
  • Woocommerce (3 Years)
  • Shopify (1 Year)
  • Webflow (2 Years)

Other

  • Ableton Live (5+ Years)
  • Invision (2 Years)